On Tuesday July 16th around 8:45PM to 1AM EST, a trivia game was ran in an edge-case configuration that caused one of Crowdpurr’s micro-services, our sync server that is responsible for updating Participant Views and Presentation Views with host actions triggered on the Experience Dashboard, to overload and become slow and unresponsive.
A fairly recent change to our codebase caused an unanticipated load on the microservice which normally and historically has never overloaded and has always b...